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#1007 - VirtualFlip rotated covers are distorted
It's not immediately noticeable, but when having a striped cover in VirtualFlip, one can clearly see how the cover is split up in two triangles when the cover is not in the center of the view.
This is due to a limitation of OpenGL. It splits polygons into triangles and thus this unwanted "effect" is created.
18 May '08, 20:56 - Entry created